ATI Rage (Mach64 GT)
| Architectural Features | |
|---|---|
| Filtering | Bilinear filtering |
| GUI Engine | 64-bit GUI and 3D rasterization |
| Integration | VGA Controller + clock + RAMDAC |
| Z Buffering | Supported |
| Texture Mapping | Perspective-correct texture mapping |
| MPEG Acceleration | MPEG-1 playback acceleration |
| Core Config | |
|---|---|
| TMUs | 1 |
| TOPs | 1 |
| Pipelines | 1 |
| Vertex Shaders | 0 |
| General | |
|---|---|
| Official Name | ATI Mach64 / ATI 3D Rage |
| Year Introduced | 1996 |
| Internal Codename | Mach64 GT (264GT) |
| APIs Supported | |
|---|---|
| OpenGL | 1.0 via MiniGL |
| DirectX | 5.0 |
| Proprietary API | ATI CIF |
| Manufacturing | |
|---|---|
| Process | 500 nm |
| Transistor Count | ~5 million |
| Interfaces | |
|---|---|
| PCI | 2.1 |
DirectX 5.0 GPU architecture.
Used by the original ATI Rage GPU.
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